Build the tour.
Bake the move.

CameraOp is an After Effects panel that arranges your elements in 3D space, flies a camera tour through them, and bakes the move to render-ready keyframes — no expressions, no keyframe wrangling. Use it on its own, or let DataDriver drive it row by row.

DownloadAE 2022+ · macOS

9 layouts · one camera tour · one-button bake.

How it works

1
In CameraOp

Lay it out

Pick one of nine spatial layouts and CameraOp arranges your elements in 3D space — no manual positioning, no null-wrangling.

2
In CameraOp

Tour it

Point the camera at the slots, set the order, choose a framing look. It flies between them with real easing and optional handheld life.

3
In CameraOp

Bake it

One button writes clean keyframes onto a dedicated camera layer — render-ready, zero expressions. Change your mind and re-bake.

A whole camera department, minus the expressions.

Seven things CameraOp does so you don't keyframe by hand.

Nine ways to arrange a shot

Grid, ring, helix, sphere, wave, scatter — drop dozens of 3D elements into place in one click. No nudging layers by hand.

Nine spatial layout generators (grid, ring/arc, strip, helix, scatter, random, sphere, wave, freeform) with content-fit auto-parameters.

Choreograph the tour, don't keyframe it

Point the camera at your slots, set the order, pick a look — and it tours between them with real easing instead of a robotic snap.

Target choreographer with heading/pitch/track/dolly control, a keyframed target timeline, and an eased flythrough engine with curve preview.

Bake a render-ready move

One button turns the live rig into clean keyframes on a dedicated camera layer. Change your mind? Re-bake.

Non-destructive bake to static keyframes on a separate camera; the rig stays editable for re-bake. Zero expressions.

Camera Life — never locked-off

Layer in drift, handheld jitter, and a little breathing so a baked move reads like a real operator held it.

Procedural drift/shake/handheld presets with amplitude/frequency/mix, composited over any move and baked in.

Morph the whole scene mid-tour

Animate the arrangement itself — grid to ring — as a timed beat. The elements physically fly while the camera moves.

Layout morph between two arrangements as a timed transition, composable with the camera move and baked alongside.

One tour → hundreds of variations

Pair it with DataDriver and a single layout + camera tour renders every row of your data — each one framed and on-brand.

Over the Slot_N layer contract, DataDriver's batch replicate fills the tour's slots row by row; CameraOp supplies the move, DataDriver supplies the data.

Cut between cameras

new

Pick an edit — a dolly in, a turn with soft focus, a wide pull-out — and CameraOp makes one camera per shot, cut like a film. Four rules of film grammar hold every time.

One camera layer per shot, keyed per frame and trimmed to its range, so After Effects cuts at the in points; the 30° angle, size-change, 180° line and no-repeat rules are checked before anything is written; depth of field only on shallow shots.

New in 0.5.0

One scene. Three cameras. Cut like a film.

A tour is one camera on one long path. An edit is several cameras that cut from one to the next — a slow dolly in, then a turn with the background soft, then a wide pull-out. CameraOp ships five edits you can pick by name: Three-shot reveal, Turn and settle, Hero close-up, Quick cuts, and Documentary.

Every cut follows four rules an editor would: the angle changes by thirty degrees or more, the shot size changes, the cameras stay on one side of the scene, and no move repeats. Break one by hand and the panel says which rule, and waits.

Press Cut it. You get one camera per shot, trimmed so After Effects cuts at the right frame, markers at every cut, and a storyboard strip as the receipt. Shuffle rolls a new take. Clear puts your own camera back. Nothing else in the comp changes.

Three small framed stills in a row: a close shot of one card, a turn around it, and a wide view of the whole scene

Nine ways to arrange a scene

Pick a shape. It fills with your elements.

Grid wall
Ring / arc
Strip / line
Helix / spiral
Scatter
Random
Sphere
Wave / curve
Freeform

Better together

DataDriver brings the data. CameraOp brings the camera.

Rig a scene in CameraOp — a spatial layout of slots and a tour that flies through them. Then let DataDriver pour your spreadsheet into those slots, one row at a time. One rig, one tour, hundreds of finished variations — each with its own text, images, and brand, all shot the same cinematic way.

Great for tours like these.

  • Product showcasesSpin through a whole catalog
  • Title sequencesNames arranged in space
  • Photo & logo wallsFly past dozens at once
  • Data-city flythroughsMove through the bars, not past them
  • Org charts & timelinesTour the structure
  • Award / roster revealsOne move, every name

Questions, answered.

Want the camera panel too?

CameraOp ships alongside DataDriver. Download it, then sign in inside the panel; a person approves each request, usually within a day.